Base Game
Minimum Level 36
20 minutes
Fist of Stone, Coldharbour
Mind of Madness
The Vaults of Madness are the masterpiece of the infamous Mad Architect, who is said to be one of the few entities ever to serve multiple Daedric Princes and profit from it. How he is paid for his "services" is a matter of wild and horrible conjecture.
To defeat the Ancient One, utilize a healer to keep the party's health as full as possible, preventing deaths from the spin attack, while also being prepared for standard Watcher attacks and a high damage AoE triggered at low health.
To defeat Archaeraizur, the tank should ensure that the boss is facing away from the party and avoid the conal fire breath by sidestepping or blocking. DPS players should focus on killing the Dremora adds first and then focus on the boss itself. Additionally, everyone should be wary of patches of blue fires on the ground and avoid stepping on them.
To defeat the Cursed One, engage in a straightforward fight, but be cautious of the Drain Life ability. When the Cursed One channels Drain Life, all damage dealt by the party is reflected onto the Drain Life target, potentially causing instant death. To avoid this, the entire group should cease attacking during Drain Life. If you are the healer, it will be challenging to keep the target alive if the party does not stop attacking during Drain Life.
To defeat Death's Head, have a tank keep the boss facing a wall or columns to shorten his charge, while DPS focuses on killing the exploding skeletons; additionally, be cautious of the poison runes on the ground and avoid standing on them to minimize damage over time.
To defeat Grothdarr, you should avoid the randomly moving lava on the platform and be cautious of the overhead attack that can knockdown the Tank. As a general strategy, make sure to stay away from the lava at all times. If you are the Tank, remember to block charge-up attacks to minimize damage.
To defeat Iskra the Omen, it is important to be aware of his boss mechanics. He will perform a leap attack on a random party member and target a random party member with a wall of flame. As a general strategy, if Iskra stops to look at you, this indicates that he is about to throw a wall of fire in your direction, so make sure to quickly sidestep it to avoid taking damage.
To defeat Mad Architect, activate the optional hard/Undaunted mode by reading the Scroll of Glorious Battle near the boss, increasing the boss' health and damage output. When the sconces lining the walls behind the boss light up, he is about to perform one of his two lethal attacks, so either run onto his platform into the protective shield or away from his platform depending on the attack. As the tank, keep the boss taunted to soak up the Grinning Bolt attacks. As DPS, stay at the edge of melee range and roll backwards and off the dais to avoid the lethal spirit attack. Let the adds pile up before using AoE skills to take them out.
To defeat Ulguna Soul-Reaver, the tank should make sure to face the boss away from the party to minimize the damage from the frontal cone fire wave. The DPS should focus on destroying the 4 healing orbs first and then concentrate on attacking the boss.
The Worm's Raiment Light Armor |
Oblivion's Edge Medium Armor |
Rattlecage Heavy Armor |
Grothdarr Monster Helm Sets |
Vaults of Madness Vanquisher 10 points |
Vaults of Madness Conqueror 15 points |
New Mayor of Crazy Town 50 points |
Veteran Dremora Slayer 10 points |
Veteran Feral Shriven Slayer 10 points |
Vaults of Madness Survivor 50 points |
Vaults of Madness Assassin 50 points |